NEON-ORB.COM
Android arcade game developed with Godot Engine.
Creating an addictive and competitive mobile game
The goal was to design and develop from scratch a high-intensity mobile arcade game using Godot Engine. The challenge was not only coding smooth dodging mechanics at 60 FPS and a precise collision system, but also implementing dynamic events like "Snake Storm" and many others, and a competitive multiplayer system with private and global leaderboards synced in real time.
Polished gameplay & integrated backend
We developed Neon Orb to ensure smooth performance across all Android devices. We designed a touch control system with offset settings so fingers don't block the player's view, and integrated an API for private tournaments that allows creating rooms with unique join codes and syncing leaderboard rankings instantly with glowing username custom colors. A dedicated website and landing page complete the product ecosystem.
Engine & Tools
- Godot Engine 4
- GDScript
- REST API (Torneos)
- Android SDK / Play Store