NEON-ORB.COM

Android arcade game developed with Godot Engine.

01. The Challenge

Creating an addictive and competitive mobile game

The goal was to design and develop from scratch a high-intensity mobile arcade game using Godot Engine. The challenge was not only coding smooth dodging mechanics at 60 FPS and a precise collision system, but also implementing dynamic events like "Snake Storm" and many others, and a competitive multiplayer system with private and global leaderboards synced in real time.

02. The Solution

Polished gameplay & integrated backend

We developed Neon Orb to ensure smooth performance across all Android devices. We designed a touch control system with offset settings so fingers don't block the player's view, and integrated an API for private tournaments that allows creating rooms with unique join codes and syncing leaderboard rankings instantly with glowing username custom colors. A dedicated website and landing page complete the product ecosystem.

03. Tech Stack

Engine & Tools

  • Godot Engine 4
  • GDScript
  • REST API (Torneos)
  • Android SDK / Play Store